AI Insights · Timothy · October 2021
Top 5 Entertainment Mascot Games on Android in Tunisia Q3 2021
An analysis of the performance of the top 5 entertainment mascot games on the Android platform in Tunisia during Q3 2021, including trends in downloads, revenue, and active users.
During the third quarter of 2021, Sensor Tower data revealed intriguing trends for the top 5 entertainment mascot games on the Android platform in Tunisia. The performance metrics include weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance:
Crash Bandicoot: On the Run! saw a consistent number of weekly downloads ranging from 260 to 758, with a slight increase towards the end of the quarter, peaking at 332 in the last week of September. The game experienced minimal revenue, with a notable increase to $19 in the week of September 6. Weekly active users showed a steady trend, maintaining around 12K to 13K users, peaking at 13.5K in the final week of the quarter.
Sonic Forces: PvP Battle Race had a varied download trend, starting at 1.8K and ending with a peak of 2.5K in the last week of September. The game’s revenue was negligible, with only $23 recorded in the first week of the quarter. Active users exhibited a steady increase, starting at 8.9K and reaching a peak of 10.3K at the end of September.
My Little Pony Rainbow Runners had a stable download rate, fluctuating between 180 and 265 downloads per week. Revenue was minimal, with a peak of $6 in the week of September 13. Active users remained consistent, hovering around 850 users, with a slight dip to 767 in the week of September 20.
Angry Birds Dream Blast experienced a low but consistent download rate, ranging from 22 to 119 downloads weekly. Active users showed a steady pattern, starting at 2.6K and peaking at 3.2K in the first week of August, followed by a slight decline to 2.4K by the end of the quarter.
Disney Emoji Blitz Game had the lowest download numbers among the top 5, with a peak of 54 downloads in the week of August 30. Active users were also low, starting at 36 and reaching a peak of 69 in the first week of September, before declining to 45 by the end of the quarter.
For more insights on mobile app performance, visit Sensor Tower.